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Andreas Kreisig wrote:
>
> Yes, but my problem is that POV-Ray has no film or sensor size. The
> background: I want to use the same camera settings in Blender than in POV.
> POV-Ray uses the (horizontal) 'angle' directive, Blender uses a focal
> length similar to a real camera. I know that the angel of the camera has 25
> degrees so I need the corresponding focal length.
Why don't you read what i wrote. The viewing angle of a (photographic)
camera with a certain focal length depends on what film format or sensor
it uses. I don't know how Blender calculates a camera angle from a given
focal length but it has to assume a certain film format for that.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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